Monday, March 31, 2008



here is the environment for a scene i have been planning (most of the textures are just place holders for the real ones and i am still adding detail to the scene)




the glass-topped table needs a different render techniqe (notice how the edges of the table reflect much more than they should and appear to be disjointed from normal glass) this is because the renderer is treating it like a normal glass surface.... not the edge of the glass which is usually dark and not as reflective

Sunday, March 30, 2008

3d Waves

some testing i have been doing using some simple wave models and shaders

here we have about 4 different colors i tried

many of them have a plastic look to them which is not benificial to its feel





I am planning to add spray effects and make the waves larger in comparision to the scene
(once i have got the shader looking correct)






a blog that recently came to my attention for their interesting 3d animation

Saturday, March 29, 2008





this is a test video I did about 6 months ago,

animation is my weakness right now but i am going to work on that, ;)


I have also done a simple eyeblink cycle with one of the heads I modelled but i seem to have lost the file.... nevermind, I can probably make a MUCH better one now

Hollow Log (3d)

here is a sample of what I have been working on this morning for the Anim8or Movie Project

it still has some buggy textures (eg stretching, and seams and the branch is too perfect) I am currently ironing these out.

more updates soon!














i am also working on some 3d waves (more on that tommorow)